Kainz B (2008)
Publication Type: Conference contribution
Publication year: 2008
APA:
Kainz, B. (2008). Realtime 3D graphics programming using the Quake3 engine. In Proceedings of the Proceeding CGEMS: Computer graphics educational materials source.
MLA:
Kainz, Bernhard. "Realtime 3D graphics programming using the Quake3 engine." Proceedings of the Proceeding CGEMS: Computer graphics educational materials source 2008.
BibTeX: Download