Assistant Professorship of Information Systems (Gamification) - endowed by adidas


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Types of publications

Journal article
Book chapter / Article in edited volumes
Authored book
Translation
Thesis
Edited Volume
Conference contribution
Other publication type
Unpublished / Preprint

Publication year

From
To

Abstract

Journal

Designing gamification for sustainable employee behavior: Insights on employee motivations, design features and gamification elements (2022) Krath J, Morschheuser B, von Korflesch HF Conference contribution, Original article Gamifying sustainable behavior at work: Results from an experiment with a corporate gamification app (2022) Morschheuser PC, Alt R, Sachse S, Morschheuser B Conference contribution, Conference Contribution Measuring the effects of virtual environment design on decision-making (2021) Oberdörfer S, Heidrich D, Birnstiel S, Latoschik ME Conference contribution, Conference Contribution How game features give rise to altruism and collective action? Implications for cultivating cooperation by gamification (2020) Riar M, Morschheuser B, Hamari J, Zarnekow R Conference contribution, Conference Contribution Is it a tool or a toy? How user’s conception of a system’s purpose affects their experience and use (2019) Köse DB, Morschheuser B, Hamari J Journal article, Original article Cooperation or competition – When do people contribute more? A field experiment on gamification of crowdsourcing (2019) Morschheuser B, Hamari J, Maedche A Journal article, Original article The gamification of work: Lessons from crowdsourcing (2019) Morschheuser B, Hamari J Journal article, Original article First-hand experience of why gamification projects fail and what could be done about it (2018) Hassan L, Morschheuser B, Alexan N, Hamari J Conference contribution, Conference Contribution How to design gamification? A method for engineering gamified software (2018) Morschheuser B, Hassan L, Werder K, Hamari J Journal article, Original article How games induce cooperation? A study on the relationship between game features and we-intentions in an augmented reality game (2017) Morschheuser B, Riar M, Hamari J, Maedche A Journal article, Original article
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